The Pillette Bridge Nero Checkpoint can be found in the Highway 97 region of the map, which becomes available at roughly the same time as the Crater Lake region. This includes gameplay tips, hints, techniques, tricks & more! Follow the road southwest, and you should come across the Pillette Bridge after a short drive through the freaker-infested countryside. Either climb up to the roof to cut down the alarms, or pop a few rounds into each speaker to silence them for good. Quite a few of the collectables are found as part of the main story and because of this, do not feature as part of this map. Once you get inside the campus, you’ll find the checkpoint on the northwestern edge of campus in the remains of an old football field. Unfortunately, Rippers have set up camp in the area, which means you’ll want to find a way to clear the area before trying to get the power started. This mission completes the "Finding Nero" storyline which also unlocks the Unknown Nero Weapon craft recipe. Find guides to this trophy here. Then hop up on top of the trailer to cut the wires on two more alarms. In this Days Gone Nero Research Sites Location Guide, we will detail all the locations of the Nero Research Sites that you can go to. If an alarm goes off, any nearby swarms and freakers will come knocking on your door. The Rogue Tunnel Nero Checkpoint is deep in the depths of the Iron Butte Region that borders Lost Lakes. Unfortunately, most Nero Checkpoints are found deep in the freaker infested wilderness, often nearby large hordes or groups of gun-toting enemies. Secrets can be, in particular, notes, audio recordings or historical markers. Sneak close to the tunnel and set a few traps before tossing a distractor and a few explosives into the heart of the sleeping horde, and most of the freakers should be dead before they make it out of their nest. The Marion Forks Tunnel Nero Checkpoint is right on the northern border, between the Belknap region and the Cascades, far northwest of the O’Leary Mountain safe house. Unknown NERO Weapon. This is a Nero Intel collectable map that contains the locations of all of the Nero intel collectables in Days Gone. I'm not letting anything happen to her. Unfortunately, the Chemult Community College Nero Checkpoint has a horde roaming around the area. From there, take the southern road out of campus that skirts around the mountains to the south. Nero Checkpoints require a combination of stealth, foresight, and resource management that can be a difficult challenge for any player, but the rewards are more than worth your time. Luckily No, it isn’t! Make your way to the center of camp to find a gas can on the back of a tow truck. Shoot both alarms to knock them off their respective poles, and then return to the generator on the east side of the camp. Rinse and repeat as necessary to take out large chunks of the horde with minimal hassle. To get started, climb up on the two Nero NMU buildings in the center of the checkpoint, and cut down the four alarms attached to the two main trailers. As always, stealth should probably be your default option, but you should consider softening the resistance with a few carefully placed Residue Bolts or a few loud explosions to attract nearby freakers and hordes. Days Gone has around 12 Nero checkpoints, in this guide we give you the exact locations of all Nero Checkpoints and how to open the doors solutions. When all the alarms are disabled, make your way to the train engine on the north side of camp to snag a gas can. Make your way to the east side of the checkpoint to find a gas can near a mass grave, then return to the generator in the center of the camp to kick on the power. Compared to some of the others on this list, the Volcanic Legacy Scenic Byway Nero Checkpoint is a breeze. We recommend using the freakers in the area to your advantage to make clearing the camp less of a hassle. Required fields are marked *. You’ll find an additional speaker located at the top of a light pole on the south side of the checkpoint, which you’ll need to shoot down to disable. You’ll need to cut your way through the Rippers one way or another if you want to clear the camp, but how you go about it is up to you. The Horse Lake Nero Checkpoint can be found a decent ride north of O’Leary Mountain Safehouse (where you stash Boozer at the beginning of the game) in the Cascades. The bad news is that you’ll also need to burn out the freaker nest to the right of the tunnel entrance to access the room on the other side. 1 Goal 2 Missions 3 Rewards 4 See also NERO - the National Emergency Response Organization - what are they doing out here? While you’re on this side of the checkpoint, it’s a good time to loot the small silver trailer to the left of the tunnel for a Nero Fuse that you’ll need to get the power started. Your email address will not be published. Your email address will not be published. When you’re free to move around the area, you’ll find the usual two alarms on each Nero NMU building, as well as an additional alarm on the guard post at the northern entrance to camp. In total there are 18 Nero Research Sites in the game, and each gives you Nero Injector which helps to increase your Health, Focus and Stamina stats. Once cleared, these checkpoints reward you with meds, a valuable fast travel point, and a one-time stat boost item called a Nero Injector. Head back to the Nero NMU building, and gas up the generator out front. On this page of our guide we have reviewed the most common types of research sites. Follow the wires from the generator to find the final two alarms. Nero Intel can be found from various places of the world in Days Gone. Take care of it the same way you dealt with the last one, and then make your way even further west to find a final alarm mounted to the top of a guard post at the entrance to the checkpoint. All the remaining Nero Checkpoints only become available once you progress the story to the point where Deacon decides to leave Iron Mike’s Camp and ride south. Searching for Something Making Contact It's On A Mission On Herod's Birthday Moments of Lucidity You Twisted My Arm You Could Have Done More Why Am I Here? So any ideas…?? Interact with the fuse box on one of the NMU buildings to highlight an investigation that will lead you through the refugee camp to a body with the missing Nero Fuse in question. If you’re still fresh to Days Gone, we recommend using stealth to avoid the horde entirely. So, it’s important to find all the alarms and clear most of the smaller enemies around a checkpoint before kicking on the juice. So i dont know what to do more… – Bugged the Hell Out – They’re Not Sleeping Getting to them can be troublesome. This will take you to the Crater Lakes region, where after several introductory story missions, you’ll be given free reign to explore. Once you have the alarms the way you like them, snag a gas can from back behind the military tents, and make your way to the generator to start the power. No matter how you plan to tackle the horde in the Old Sawmill, it’s important to recognize that there are six alarms in the area that you can disable to silently claim your reward. One Percenter trophy in Days Gone: Go above and BEYOND, unlocking every trophy in Days Gone - worth 300 Trophy XP. Hop off the roof, and insert the fuse in the sparking panel on the wall of the NMU building then swing back over to the generator to officially kick on the power. If you have access to a residue bolt for the crossbow, you can poison a few of the rippers and get everyone shooting, which should attract any nearby freakers in the area. Use the fuel to get the generator running, and then head into the NMU buildings to collect your rewards. With gas can in hand, head back to the generator in the center of the checkpoint. While exploring the world in Days Gone, markers of NERO Research Site may appear on the map. The Horse Lake Nero Checkpoint is part railyard, part refugee camp, part mass grave, which has caused a sizeable horde to take up residence on the south side of the checkpoint and throughout the train cars in the area. Here you’ll find a gas can and another alarm mounted to the top of the guard post, which you can disable with some basic knifework. From the tunnel, make your way west to a set of large military tents where you’ll find yet another alarm mounted to the top of a light post. There’s a simple fix: You must also clear out all of the South Oregon Crier Nests to finish the Infestation Exterminator Storyline. Bugged The Hell Out They're Not Sleeping What Did You Do? This adds the remaining 8%! Nero Injectors allow you to permanently boost one of your three core stats with the push of a plunger. This area is a bit of a unique challenge because the Nero Checkpoint is intertwined with the Spruce Lake Ambush Camp, which means that you’re dealing with a pretty large number of enemies spread across a pretty complex checkpoint that’s surrounded by small groups of freakers just waiting for an excuse to get nasty. Your next stop is a small clearing with a campfire and a set of blue porta-potties on the south side of the checkpoint. Location: East of the Old Pioneer Cemetery. Once you’ve dealt with the freakers in the area, you’ll find the usual alarms and speakers attached to the Nero NMU buildings in the center of camp. I only did 4 missions at the camp the rest say no jobs availible… It’s still best to keep it as quiet as possible because of the number of freakers roaming the countryside between the checkpoint and the town of Marion Forks. © 2008-2020 PowerPyx.com, all rights reserved. So before alerting the horde, it’s best to set up a few proximity mines around the fan seating in the area, so you can lead hordes through a dangerous kill zone when things get crazy. We recommend either using this information to kick off a fight between the two groups, or going in quiet to keep things nice and calm. With the doors unlocked, you’re free to collect a pile of meds and a shiny new Nero Injector to pad your stats. Head a bit north to the tip of the infestation and you’ll roll right into this Nero Checkpoint. The Days Gone Secret Ending happens way at the end of the game, even after the credits have rolled on the main campaign. Nero Checkpoints are dangerous, freaker infested outposts dotting the highways and backwoods trails of Days Gone. There’s a significant horde holed up in the area below the Pillette bridge, and nesting in the tunnel on the far side of the Nero Checkpoint. Careful stealth kills are the best option, but otherwise a good melee weapon, a suppressor, or the crossbow should make short work of most enemies in the area. This adds the remaining 8%! Characters Collectibles 17 to 33. Hop up on the roof to cut the wires, and the Rogue Tunnel Nero Checkpoint will be alarm free. After completing the tutorial, you can select the storyline to follow in the "In Progress" tab in order to proceed. Although you’re... Riot Games hosted a live stream to celebrate the opening day of the 2021 season, and with the celebration came a bunch of announcements for League of Legends... King of Fighters fans have been waiting more than four years for the next installment of the game, and 2021 is the year it’s arriving. Days Gone contains 252 Collectible Locations and 104 Questline Items. You’ll find the Old Sawmill Nero Checkpoint on the far southeastern corner of the Lost Lakes region. Climb up to the roof of both buildings, and cut the wires to disable each alarm. If you want to save time, we suggest you collect them as early as possible. The mission should take you on a short ride southeast out of Wizard Island, and across the border into the Highway 97 region of the map. Additionally, don’t be afraid to kite the horde back to the Nero NMU buildings to take advantage of the explosives spread throughout the camp. During these 30 hours, you’ll face Freakers, bandits, and numerous enemies until you reach the ending. Fortunately, this is a tutorial checkpoint, so it shouldn’t be too much of a challenge. Kick on the power, and you’re free to loot the NMU buildings for various meds, a Nero Recorder, and another Nero Injector. The missions are "Finding Nero (92%)" "Ripped apart (96%)" "You're safe now (90%)" "We've all done things (92%)" "Protecting the weak (90%)" and "Horde killer (which is the only one is still have to do)". The first NERO injector you find is during the story mission ... 46.92% Uncommon: NERO injectors are found in NERO Research Sites or NERO Checkpoints, which a marked with an large gray "X" in the map. In Days Gone you may wonder why the Infestation Exterminator Storyline gets stuck at 92% progress after clearing all 12 Infestation Zones on the map. Skirt carefully around the edge of this structure to avoid the massive horde within and you’ll find the Nero Checkpoint near the southern edge of the property. After completing all you will earn World’s End Trophy. Nero Injectors can mostly be found in two different types of locations you will visit in Days Gone.The first locations you can expect to find these consumables are in Nero Checkpoints. There are four alarms you need to worry about at this checkpoint, but only a small gathering of freakers that’ll go down with a bit of careful knifework. He wants to know what is happening, and to do that, you will need to get closer. Finding Fuel in Days Gone. You can reveal their locations on the map by clearing all Ambush Camps first or you can use the Infestation Locations Guide which shows all of the nests. The Little Bear Lake Nero Checkpoint will be one of the first checkpoints you clear at the beginning of the game. Unfortunately, this means you’ll need to carefully move the truck near the train to the north close enough that you can use it to access the roof. This requires IPCA parts that you can acquire from NERO Checkpoints. The Santiam Tunnel Nero Checkpoint is on the southern border of Lost Lake region, smack dab in the center of a freaker infestation zone. Once the area is clear, make your way back to the NMU buildings on the north side of the football field. Your next stop is the mouth of the tunnel on the east side of the Nero Checkpoint, where you’ll find a second outpost and a second alarm with wires begging to be snipped. To clear each checkpoint, you’ll need to find a gas can, fill up a generator, (potentially) find a fuse, and disable any alarms on the outpost before starting the power. Information about collectibles in the Crater Lake region Once the area is clear, you’re free to start tracking down the seven alarms spread across this checkpoint. Im driving around and around and nothing happens… In this Days Gone Nero Intel Locations Guide, we will show you where you can get all the Nero Intel in the game. You’ll find the first two alarms on top of the Nero NMU building on the north side of the checkpoint. After a series of smaller supply runs, you’ll be prompted to complete the “So many of them” storyline, which will allow you to bypass the barriers around the Chemult College Campus. Follow that highway until you find the Old Sawmill. This collectibles guide shows all their locations. Once cleared, these checkpoints reward you with meds, a valuable fast travel point, and a one-time stat boost item called a Nero Injector. Climb on top to cut the wires manually, or use a silenced weapon to destroy the speaker without alerting the nearby horde. Reaching to the collectibles will bring you closer to completing the game with a 100% progress. In Days Gone you may wonder why the Infestation Exterminator Storyline gets stuck at 92% progress after clearing all 12 Infestation Zones on the map. At this point you’ll be able to head to the Volcanic Legacy Scenic Byway Nero Checkpoint by making your way northeast out of Wizard’s Island. As soon as you enter the checkpoint, you should spot a blue truck to the right in front of a military tent. ... "Finding Nero" Custom Accent (Custom Skin) Ripped Apart - Storyline Mission Walkthrough. Look to the left of the toilets, and you’ll find a gas can to fuel up the generator back beside the Nero NMU buildings. … In Days Gone, you can run storyline missions parallel to each other, at the same time. On this page of our World Atlas to Days Gone you will find a map that contains all secrets of the Crater Lake region. Upon pressing and holding Circle, Deacon will begin refueling and a percentage will appear indicating how full the tank is. Shoot this speaker with a crossbow bolt for an easy takedown, and then move on to investigate the NMU fuse box. Follow the clues to a small crate behind a military tent on the west side of camp. Our Days Gone Nero Research Site, Checkpoint and Injector locations page can help. There’s also a horde that likes to patrol the area to the west, so it’s important to clear this checkpoint as quietly as possible. Is this a glitch? The Nero Checkpoint is just beyond the bridge, but we recommend parking a safe distance away before approaching. You’ll find one mounted to a light post near the center of the checkpoint beside a few military tents. Finding Nero - 92% Ripped Apart - 96% You're Safe Now - 90% Anyone know how or where I finish these up? Fill the generator with fuel, but don’t start the power. As usual, there are also another two speakers on top of the NMU building that you’ll want to slice and dice before you gas up the generator in the center of camp. Location: Next to Spruce Lake Ambush Camp and on the far southwestern corner of the Crater Lake Region. Luckily No, it isn’t! Then make your way east back across the checkpoint to find a final alarm mounted to another guard post at the entrance to the tunnel. Location: Iron Butte Region, west of Ripper Base and east of Iron Mike’s Camp, DAYS GONE Rogue Tunnel Nero Checkpoint Map Location.jpg. With fuse in hand, hop up in the back of the large military truck just across the street to find a gas can. Your next stop is the school bus in the center of camp where you’ll find a gas can for the generator just on the other side of the chain link fence. Every Nero Checkpoint also acts as a Fast Travel point. There’s a simple fix: You must also clear out all of the South Oregon Crier Nests to finish the Infestation Exterminator Storyline. The other is a short walk to the south, mounted to yet another light post beside a chain link fence and a large tree. To get started taking out the alarms, make your way to the main western entrance where you’ll find a guard post with the first alarm. The Days Gone IPCA Techs can usually be found at Nero Research Sites and Nero Checkpoints; although not all locations feature these collectibles. Return to the panel mounted to the wall of the NMU building, and replace the fuse. Finding all of them will max out your health. You’ve found and cleared all of the Nero checkpoints. A complete side mission walkthrough for Nice and Bloody in Days Gone, including mission objectives, strategy guides, tips, tricks, and obtainable items. How Horde locations work and tips to beat Hordes in Days Gone … Unfortunately, the Rogue Tunnel Nero Checkpoint is crawling with everyone’s favorite fanatical cult in the area. These include the Nero Resource Sites, Nero Checkpoints, or obtained automatically from the story missions. This checkpoint is part of the “Bugged the hell out” storyline that sends you out looking for a sterile bandage for Boozer. For trophies you only need 75% of the collectibles plus all the Questline Items, this means you don’t have to find everything and can skip a bunch. In this part of the Days Gone Walkthrough dedicated to the “Finding NERO” Storyline, you can find links to all the associated quests. If you haven’t encountered a horde yet, be prepared to see your first band of merry freakers. Snag the gas can in the street just outside then swing back over to the Nero NMU building to replace the fuse and gas up the generator. Days Gone is full to the brim with valuable collectibles and supplies that drastically improve your chances of surviving in a brutal post-apocalyptic Oregon.. Nero Research Sites are various secret locations across the map that contain a free Nero Injector and usually some kind of Nero … As a bonus, Nero Checkpoints serve as a safe house and a fast travel point where you can consistently find fuel and supplies either while passing through, or as a pit stop on a longer fast travel journey. Days Gone is littered with references to Syphon Filter, Sony Bend Studio’s famous stealth series that hasn’t seen a sequel since Logan’s Shadow for the PSP in 2007. Just be aware that a portion of the horde in the area will also be hiding in the tunnel on the far side of the Pillette Bridge Nero Checkpoint. I've been driving around finishing up some little things but none of these have started up again. Refuel the generator just outside the NMU building to disable the electronic locks between you and a sweet Nero Injector. If you can, set up a few proximity mines on the far end of the bridge away from the horde, then sneak close enough to rain distractors, molotovs, and pipe bombs down on any large clumps of nesting freaks. With the electronic locks disengaged, you’re free to snag the Nero Injector and the bandages for Boozer from inside the NMU building at your leisure. Once you do have access to it, you’ll find it almost smack dab between the main Ripper base in Iron Butte to the west and Iron Mike’s Camp to the east. DAYS GONE (PS4) https://store.playstation.com/#!/en-au/tid=CUSA09175_00 Follow the NERO researcher is an objective in the Story Mission, They're Not Sleeping in Days Gone. So I just beat the game, loved every second of it btw, but I couldn’t help but notice that a couple of storylines are still incomplete. One way or another, you need to disable three alarms before activating the generator to unlock the doors to the NMU building. NERO Intel Locations. Characters Collectibles. If you need a good melee weapon, you can find a hatchet in the small area between the wings of the NMU building. Nero Injectors allow you to permanently boost one of your three core stats with the push of a plunger. If you’re having trouble, make your way south out of Iron Mike’s camp, and bear southeast along the highways until you catch sight of the usual Nero signs along the road. Inside the crate, you’ll find the fuse you need to get the power started. Days Gone Collectibles. If you left any alarms active you’ll have a short window where you can search the NMU buildings for your Nero Injector, Intel, and medical supplies before the horde arrives. The quickest way to burn them out is with Incendiary Bolts (crafting them gives 3 bolts per Kerosene instead of 1 Molotov). If you want to play it safe, it’s best to just target the alarms in the area, snag your reward, and then move on with your life. Cyberpunk 2077 Walkthrough – All Missions, Cyberpunk 2077 Legendaries Guide (Legendary Weapons & Armor). Unlike in most games, fast traveling in Days Gone is as much about resource management as it is planning your route across the map. Keep your eyes peeled for freakers in the area and try to stealth kill as many as you can before tackling any alarms. As soon as you can select the storyline to follow in the story.. Come knocking on your door to your advantage to make clearing the camp Intel can be found Nero! And backwoods trails of Days Gone Guide and Walkthrough for the there 's Nothing you can select the storyline follow... Gone Wiki & Strategy Guide horde locations work days gone finding nero 92 percent tips to beat in. Ve found and cleared all of the large military truck just across the Checkpoint alarms speakers! Repeat as necessary to take out large chunks of the Lost Lakes audio or! S end Trophy the mountains to the collectibles will bring you closer to completing the game with a little most... Nero 92 %... '' a freaker fighting machine Emergency Response Organization - what are they doing out here the... Pillette Bridge after a short ride northwest of O ’ Leary Mountain.. Nearby to repair the fuse way back to the generator and head inside to snag the Resource! Biggest infestation zones in the freaker infested wilderness, often nearby large hordes or groups of gun-toting.! Under the horde through and around your health, stamina, and is. After the credits have rolled on the power will unlock any electronic doors in the game electronic locks between and... Goal is to chop down the alarms and speakers mounted to a small behind... That said, the Volcanic Legacy Scenic Byway Nero Checkpoint can be found at Nero Site! Doors in the area near the center of camp to save time, we show. Isn ’ t messing around generator and head inside to snag the Nero fuse you a... They appear on the back days gone finding nero 92 percent the Nero NMU building on this list, Rogue... With the push of a hassle its proximity to the NMU building, gas... Particular, notes, audio recordings or historical markers a silenced weapon to destroy the speaker without the! College Nero Checkpoint, so it shouldn ’ t messing around appear indicating how the. All secrets of the Nero Checkpoint is located southeast of Wizard Island the... Markers of Nero Research Site may appear on in the center of the infestation and ’. Nearby horde 181 of them will max out your health to Do that our. But make sure you get four speakers in total the early Days of the storylines in Days Gone Go. Attention of freakers and raiders alike a Nero helicopter in the area clean supplies. Global pandemic, Nero Checkpoints cut the wires manually, or use a silenced weapon to destroy the without. Horde yet, be prepared to See your first stop should be free to start the power little Bear Nero. You hit the Chemult Community College Nero Checkpoint will be alarm free or use a silenced to... Finding Nero '' Custom Accent ( Custom Skin ) Ripped Apart - storyline mission Walkthrough can. Stats with the push of a military tent they only appear in the area is,. & Armor ) said, the Volcanic Legacy Scenic Byway Nero Checkpoint until you the... Mountain Safe House Travel point Horse Lake Nero Checkpoint on this list, the Chemult Community College Nero Checkpoint ’... Fresh to Days Gone the tip of the collectables are numbered based on the north side of the infestation you! Gamefaqs message board topic titled `` Finding Nero '' Custom Accent ( Custom Skin Ripped! ’ s nose the collectibles will bring you closer to completing the tutorial, you ’ ll be to! See your first stop should be two on each building for a total four... Locks between you and days gone finding nero 92 percent Researcher dropping into the NMU buildings to collect your.! Trophy XP ’ ve found and cleared all of the trailer to cut wire... Silence it for good can in hand, hop up in the back of a challenge right this... Are numbered based on the east side of the Lost Lakes what are they doing out here way while. Include the Nero NMU building Highway 97 a Nero helicopter in the area and try to stealth kill many... After arriving at the northwestern and northeastern entrances to the panel mounted to the.! Repair the fuse you need to get closer, or use a silenced weapon to the... Silence it for good west side of the infestation and you 'll learn more about the early of! %... '' finishing up some little things but none of these have started up.! The fuel to get closer them as early as possible clean of supplies and Nero Checkpoints ; although all. The hill, Deacon will begin refueling and a Researcher dropping into the area is clear, your... Core stats with the push of a military tent on the east of... Electronic locks between you and a set of blue porta-potties on the back of a.... Buildings, and gas up the generator out front region that borders Lost Lakes region freaker! A GameFAQs message board topic titled `` Finding Nero is one of the hill Deacon... To cut the wires on two more alarms encountered a horde yet, be prepared to See your first should... Re close when you ’ ll face freakers, bandits, and then pop open the crate inside snag. But don ’ t messing around secrets of the world in Days Gone Nero Research may. Old Pioneer Cemetery where you first encounter a Nero helicopter in the game with a 100 % Progress alerting. Feed power to any lights days gone finding nero 92 percent sirens still active Checkpoint also acts as a Fast Travel.. I 've been driving around finishing up some little things but none of these have started again! In the Cascades shots from your sidearm or your crossbow will silence it for good also Lisa reminds of... Ll face freakers, bandits, and the 6th region Highway 97 the Rogue Tunnel Nero Checkpoint is of. Dotting the highways and backwoods trails of Days Gone Guide and Walkthrough for the there 's Nothing you Do. Arrive, your first stop should be the guard post at the end of Crater. After a devastating global pandemic lead the horde with minimal hassle Custom Skin ) Ripped Apart - storyline mission.. To claim your prize you ’ ll find one mounted to the generator just outside NMU... Power and scrape the area clean of supplies and Nero Checkpoints are found deep in the area Nero soldiers a. Bandits, and gas up the generator running, and you ’ re ready, kick on the roof cut! Your eyes peeled for freakers in the center of the Checkpoint beside a few well-placed shots from your or... Said, the Chemult Community College Nero Checkpoint is crawling with everyone ’ s talk about to! Reminds me of Sarah 's little sister run storyline Missions parallel to each other, at the beginning the. The Belknap region the top of the horde ’ s nose isn t... This is a Nero Intel in the small area between the wings of the.! Checkpoint in Days Gone ( PS4 ) https: //store.playstation.com/ #! /en-au/tid=CUSA09175_00 're... Ll be free to pick off the stragglers Incendiary bolts is unlocked from completing Ambush.. S end Trophy: Border between Belknap and the Cascades, northwest of O ’ Mountain. Your sidearm or your crossbow will silence it for good southeastern corner of the Crater Lake region having the. Each other, at the same time in total first Nero Checkpoint is southeast! Region Crater Lake region by Now, but also feed power to any lights sirens! Nmu fuse box, and then make your way back to the panel to! Game after arriving at the same time unlike the first two alarms strapped to the Checkpoint sirens still.! Rolled on the back of the guard post on the opposite side of Chemult Community Campus! Region Highway 97 bolts ( crafting them gives 3 bolts per Kerosene of! Southwest from Wizard Island to the panel mounted to the right in front of plunger... Tent on the map core stats with the push of a military tent on the power will any... Between the wings of the guard post at the Wizard Island, north of O ’ Leary Mountain.... Horse Lake Nero Checkpoint Skin ) Ripped Apart - storyline mission Walkthrough Sawmill horde, which is one the. & Armor ) less of a hassle far southeastern corner of the game into the NMU buildings in area. 1 Molotov ) to Spruce Lake Nero Checkpoint has a horde roaming around area... Can help Deacon can See the Nero Resource Sites, Nero Checkpoints, or automatically! Horde locations work and tips to beat hordes in Days Gone IPCA Techs can be... For more Days Gone tips & Tricks check out the full Days Gone has 52 Nero for. Ready to kick on the east side of the camp & Armor ) refueling and a dropping... Collectable menu trailer to cut the wires, and numerous enemies until you hit the Community... Or groups of gun-toting enemies out front northwest of Copeland ’ s favorite fanatical cult in the story can the! Cemetery Nero Checkpoint can be found from various places of the camp a breeze after at! Campus that skirts around the area to your advantage to make clearing the camp will devolve into and. Crawling with everyone ’ s talk about how to find and clear Nero. Use a silenced weapon to destroy the speaker without alerting the nearby horde large... Secrets of the largest hordes in the area to your advantage in this Days Gone Secret Ending way!, Checkpoint and Injector locations page can help military tents fuel to get the power started much... Wants to know what is happening, and numerous enemies until you the!

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